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A hook is a mechanism by which an application can intercept events, such as messages, mouse actions, and keystrokes.
Hook Chain
The system supports many different types of hooks; each type provides access to a different aspect of its message-handling mechanism.
The system maintains a separate hook chain for each type of hook.
A hook chain is a list of pointers to special, application-defined callback functions called hook procedures.


This category has the following 3 subcategories, out of 3 total.

Pages in category "Architecture/Windows/Hooks"

The following 4 pages are in this category, out of 4 total.